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<?xml-stylesheet href="/style/rss/rss_feed.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="/style/rss/rss_feed.css" type="text/css" media="screen" ?><rss version="2.0"><channel><title>Clipmarks | Virtual worlds Clips</title><link>http://clipmarks.com/tags/virtual+worlds/</link><feedUrl>http://rss.clipmarks.com/tags/virtual+worlds/</feedUrl><ttl>15</ttl><description>Clip, tag and save information that's important to you. Bookmarks save entire pages...Clipmarks save the specific content that matters to you!</description><language>en-us</language><item><title>Affordances in virtual worlds</title><link>http://clipmarks.com/clipmark/741EE1AC-7EF0-4AD2-AEA3-5244A8A1B1CA/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/morizgupte/"&gt;morizgupte&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://blog.learnlets.com/?p=1233" title="http://blog.learnlets.com/?p=1233"&gt;blog.learnlets.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;I recently attended the 3DTLC conference, as I reported &lt;A target="_blank" href="http://blog.learnlets.com/?p=1210" title="Previous reflections"&gt;before&lt;/A&gt;.  Chuck Hamilton presented on his (IBM’s) take on affordances on virtual worlds. Given that I’ve opined &lt;A target="_blank" href="http://blog.learnlets.com/?p=272" title="Previous reflections"&gt;before&lt;/A&gt;, I asked for more detail on their take, and he was kind enough to forward to me their definitions.    I like what they’ve done, but it led me to try to refine what I see as some confounding (they actually separate several of their 10 into two separate ones), and try to capture what I think are core, what can be enabled, and what then arise from those capabilities.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content6.clipmarks.com/image_cache/morizgupte/512/B7F97868-9C5F-424A-9D43-17A45A0A9B2E.jpg" alt="VWAffordances" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;By being active, you can also enable practice opportunities such as simulations, scenarios, and games.  If agency includes not just interaction, but creation, and you have social, you can have co-creation (one of the most exciting opportunities for informal learning). The persistence of your activity creates the opportunity to capture traces for reflection, e.g. ‘after-action review’.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://blog.learnlets.com/?p=1233</clipSource><pubDate>Wed, 07 Oct 2009 05:26:42 GMT</pubDate></item><item><title>Power game online</title><link>http://clipmarks.com/clipmark/A9ABE464-4274-4BB4-AF6D-791106DD5459/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/acuresttm/"&gt;acuresttm&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Power game online&lt;br/&gt;# boy&lt;br/&gt;# Gaming Industry&lt;br/&gt;# Gaming Lifestyle&lt;br/&gt;# Gaming News&lt;br/&gt;# Golf&lt;br/&gt;# Hockey&lt;br/&gt;# Horror Games&lt;br/&gt;# Kids Games&lt;br/&gt;# Mature Games&lt;br/&gt;# MMORPG  &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.psychoband.com/" title="http://www.psychoband.com/"&gt;www.psychoband.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Power Game&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Power game online&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV class="t"&gt;Social Bookmarking&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI&gt;&lt;A target="_blank" href="http://www.psychoband.com/feed"&gt;&lt;IMG width="35" height="35" border="0" alt="Advertise Here" src="http://www.wptheme.ws/img/rssfeed.gif" /&gt;&lt;/A&gt;
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	&lt;LI class="cat-item cat-item-19"&gt;&lt;A title="View all posts filed under PC Games" href="http://www.psychoband.com/category/pc-games/"&gt;PC Games&lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.psychoband.com/wii-firefighter-game-out/" title="http://www.psychoband.com/wii-firefighter-game-out/"&gt;www.psychoband.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content8.clipmarks.com/image_cache/acuresttm/512/DF332F97-6BFE-4E37-82C5-0F24C1B8A7C9.jpg" alt="wii_firefighter_ss" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Wii Firefighter Game Out&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div&gt;[Video]&lt;/div&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.psychoband.com/empire-total-war/" title="http://www.psychoband.com/empire-total-war/"&gt;www.psychoband.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content9.clipmarks.com/image_cache/acuresttm/512/50463A9C-FFE7-44F2-BC9F-30DD268E945C.jpg" alt="empiretotalwar" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.psychoband.com/thieves-preview-of-uncharted-2/" title="http://www.psychoband.com/thieves-preview-of-uncharted-2/"&gt;www.psychoband.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content6.clipmarks.com/image_cache/acuresttm/512/018CADE5-B4FF-4F19-AD0C-A4A914518D93.jpg" alt="Uncharted 2" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.psychoband.com/suikoden-review-by-psychoband-com/" title="http://www.psychoband.com/suikoden-review-by-psychoband-com/"&gt;www.psychoband.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content7.clipmarks.com/image_cache/acuresttm/512/110E86FA-E0F2-4E26-98F9-1DEA383D2FAF.jpg" alt="suikoden" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Suikoden Review by psychoband.com&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/power+game+online%23+boy+%23+gaming+industry+%23+gaming+/" rel="tag"&gt;power game online# boy # gaming industry # gaming &lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.psychoband.com/</clipSource><pubDate>Sun, 27 Sep 2009 22:11:21 GMT</pubDate></item><item><title>Psychotherapy News Sept 21st 09</title><link>http://clipmarks.com/clipmark/E2244E90-1A5A-4134-A63F-9D20BA2BDDCB/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/glossop/"&gt;glossop&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:#ccffcc"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.garygraye.com/psychotherapy-news-sept-21st-09/" title="http://www.garygraye.com/psychotherapy-news-sept-21st-09/"&gt;www.garygraye.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1 class="entry-title"&gt;Psychotherapy News Sept 21st 09&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;&lt;A href="http://www.entism.com/positive-thinking/is-there-a-recent-psychotherapy-that-stresses-positive-thinking"&gt;Is there a recent psychotherapy that stresses positive thinking …&lt;/A&gt;
&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;I believe a while ago I heard about a new psychotherapy based on the old-fashioned idea of accentuating the positive. Do you know what that therapy might be.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;&lt;A href="http://www.anxietyinsights.info/abstract_supportive_psychotherapy_for_perinatal_depression.htm"&gt;Abstract: Supportive psychotherapy for perinatal depression …&lt;/A&gt;
&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Background: We sought to determine patient factors associated with adherence and response to a manualized supportive psychotherapy designed for pregnant and postpartum women with major depressive disorder.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;&lt;A href="http://www.pixelsandpolicy.com/pixels_and_policy/2009/09/the-promise-and-risk-of-virtual-psychotherapy.html"&gt;The Promise and Risk of Virtual Psychotherapy&lt;/A&gt;
&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;A slew of new studies show virtual worlds are more effective than traditional therapy in battling depression. But what are the downsides to sitting on the virtual couch?&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;&lt;A href="http://nslpn.com/index.php?option=com_content&amp;view=article&amp;id=347:what-nursing-home-residents-talk-about-in-psychotherapy&amp;catid=2:dd"&gt;What Nursing Home Residents Talk About in Psychotherapy&lt;/A&gt;
&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI class="home-item"&gt;&lt;A title="Start" href="http://www.garygraye.com"&gt;Start&lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI class="page-item-1"&gt;&lt;A title="Gary's Story" href="http://www.garygraye.com/about/"&gt;Gary's Story&lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI class="page-item-2"&gt;&lt;A title="Contact" href="http://www.garygraye.com/contact/"&gt;Contact&lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI class="page-item-3"&gt;&lt;A title="Coaching" href="http://www.garygraye.com/coaching/"&gt;Coaching&lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI class="page-item-4"&gt;&lt;A title="Ask Gary " href="http://www.garygraye.com/ask-gary-graye/"&gt;Ask Gary &lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://www.garygraye.com/psychotherapy-news-sept-21st-09/</clipSource><pubDate>Tue, 22 Sep 2009 11:32:17 GMT</pubDate></item><item><title>Avatars United - Facebook for your virtual you</title><link>http://clipmarks.com/clipmark/D48E490A-5402-4D4A-A56F-1592573544FD/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/mvonallmen/"&gt;mvonallmen&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.avatarsunited.com/" title="http://www.avatarsunited.com/"&gt;www.avatarsunited.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV class="au_header_mid"&gt;
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      &lt;B&gt;Avatars United&lt;/B&gt; is a website that brings avatars from all virtual worlds together. The project is built in recognition of the fact that strong bonds and close friendships actually can be tied within virtual spaces.
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      &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://www.avatarsunited.com/</clipSource><pubDate>Fri, 14 Aug 2009 17:42:50 GMT</pubDate></item><item><title>Student Perceptions of a Course Taught in Second Life </title><link>http://clipmarks.com/clipmark/BF2BFFF8-D1FB-42F1-A46A-3C56C61E28C4/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/RayWatkins/"&gt;RayWatkins&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Catheryn Cheal &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://innovateonline.info/index.php?view=article&amp;id=692" title="http://innovateonline.info/index.php?view=article&amp;id=692"&gt;innovateonline.info&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Catheryn Cheal describes student reactions to a course she and Vagner Whitehead taught in Second Life. The course required students to research a topic about virtual worlds, write a paper, and illustrate their findings by building an environment in Second Life. Negative student responses to the course coupled with the observation that students tended dismiss work in Second Life as "play" led Cheal to consider why and how student perceptions influence learning in virtual worlds. Cheal discusses how Second Life's resemblance to a game may shape student perceptions and explores how the course could be better designed to help students see the educational value of Second Life. &lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://innovateonline.info/index.php?view=article&amp;id=692</clipSource><pubDate>Sat, 18 Jul 2009 16:42:04 GMT</pubDate></item><item><title> Innovation: Physics brings realism to virtual reality</title><link>http://clipmarks.com/clipmark/AAABCDAF-981D-4C4A-AEEC-5235CF91C29C/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/KoFish/"&gt;KoFish&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.newscientist.com/article/dn17389-innovation-physics-brings-realism-to-virtual-reality.html" title="http://www.newscientist.com/article/dn17389-innovation-physics-brings-realism-to-virtual-reality.html"&gt;www.newscientist.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1&gt;
		
			Innovation: Physics brings realism to virtual reality
		
		
		&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="infuse"&gt;The latest multi-core processors and some smart software allow techniques used by physicists and engineers to simulate the real world in extreme detail to be used to create virtual worlds governed by real physics, rather than the simplified versions used today.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/computer+graphics/" rel="tag"&gt;computer graphics&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/computer+science/" rel="tag"&gt;computer science&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/physics/" rel="tag"&gt;physics&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/simulation/" rel="tag"&gt;simulation&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/water/" rel="tag"&gt;water&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/virtual/" rel="tag"&gt;virtual&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/moore's+law/" rel="tag"&gt;moore's law&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/matrix/" rel="tag"&gt;matrix&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/raytracing/" rel="tag"&gt;raytracing&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.newscientist.com/article/dn17389-innovation-physics-brings-realism-to-virtual-reality.html</clipSource><pubDate>Mon, 29 Jun 2009 16:21:32 GMT</pubDate></item><item><title>Interactive Data Eyeglasses</title><link>http://clipmarks.com/clipmark/D6112CC2-9E5E-4B8A-A5C8-AEE853A8738C/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/rj3sp/"&gt;rj3sp&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.popsci.com/gear-amp-gadgets/article/2009-06/heads-display-embedded-glasses" title="http://www.popsci.com/gear-amp-gadgets/article/2009-06/heads-display-embedded-glasses"&gt;www.popsci.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1 class="title"&gt;
						Heads-Up Display Embedded In Glasses												&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV class="dek"&gt;
      A German company turns regular glasses into an eye-motion-controlled PDA screen     &lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content8.clipmarks.com/image_cache/rj3sp/512/84C2ECAA-DC26-4199-AFC8-3B15078027D4.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.fraunhofer.de/EN/" title="http://www.fraunhofer.de/EN/"&gt;www.fraunhofer.de&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content9.clipmarks.com/image_cache/rj3sp/512/A12A0CDB-CC6C-4E30-8AA8-1F0BC688518E.gif" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content6.clipmarks.com/image_cache/rj3sp/512/FDACA479-0BC5-4AA4-8087-6727096F51B6.jpg" alt="60 years of dedication to the future" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.fraunhofer.de/EN/press/pi/2009/06/ResearchNews062009Topic3.jsp" title="http://www.fraunhofer.de/EN/press/pi/2009/06/ResearchNews062009Topic3.jsp"&gt;www.fraunhofer.de&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SPAN _se_fld="tcm:Content/custom:press/custom:headline[1]" id="_SE_FLD"&gt;Interactive Data Eyeglasses&lt;/SPAN&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SPAN _se_fld="tcm:Content/custom:press/custom:summary[1]" id="_SE_FLD"&gt;The data eyeglasses can read from the engineer’s eyes which details he needs to see on the building plans. A CMOS chip with an eye tracker in the microdisplay makes this possible. The eyeglasses are connected to a PDA, display information and respond to commands.&lt;/SPAN&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;For car designers, secret agents in the movies and jet fighter pilots, data eyeglasses – also called head-mounted displays, or HMDs for short – are everyday objects. They transport the wearer into virtual worlds or provide the user with data from the real environment. At present these devices can only display information. “We want to make the eyeglasses bidirectional and interactive so that new areas of application can be opened up,” says Dr. Michael Scholles, business unit manager at the Fraunhofer Institute for Photonic Microsystems IPMS in Dresden.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/interactive/" rel="tag"&gt;interactive&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/eyeglasses/" rel="tag"&gt;eyeglasses&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/display/" rel="tag"&gt;display&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/fraunhofer/" rel="tag"&gt;fraunhofer&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/technology/" rel="tag"&gt;technology&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/cmos/" rel="tag"&gt;cmos&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/eye/" rel="tag"&gt;eye&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags//" rel="tag"&gt;&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.popsci.com/gear-amp-gadgets/article/2009-06/heads-display-embedded-glasses</clipSource><pubDate>Fri, 05 Jun 2009 19:46:36 GMT</pubDate></item><item><title>The New Socialism: Global Collectivist Society Is Coming Online</title><link>http://clipmarks.com/clipmark/BE9C2E7C-F5B1-4FAA-BC07-B54B1A5ACD89/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/wildcat/"&gt;wildcat&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  A worthwhile article , KK explores the newly arising power of social networks, adhocracy and the newly emergent cyberculture. Though I do not resonate with his use of the term 'socialism', a deep forray into the web event of collaboration provides a different view of the potential for a change we all hope for. Open source is definitely the way to go. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.wired.com/culture/culturereviews/magazine/17-06/nep_newsocialism?currentPage=1" title="http://www.wired.com/culture/culturereviews/magazine/17-06/nep_newsocialism?currentPage=1"&gt;www.wired.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content7.clipmarks.com/image_cache/wildcat/512/A4706F76-6CF1-48D4-BB3E-32E428179EAB.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;We're not talking about your grandfather's socialism. In fact, there is a long list of past movements this new socialism is not. It is not class warfare. It is not anti-American; indeed, digital socialism may be the newest American innovation. While old-school socialism was an arm of the state, digital socialism is socialism without the state. This new brand of socialism currently operates in the realm of culture and economics, rather than government—for now.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Instead of gathering on collective farms, we gather in collective worlds. Instead of state factories, we have desktop factories connected to virtual co-ops. Instead of sharing drill bits, picks, and shovels, we share apps, scripts, and APIs. Instead of faceless politburos, we have faceless meritocracies, where the only thing that matters is getting things done. Instead of national production, we have peer production. Instead of government rations and subsidies, we have a bounty of free goods.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/collectivist+society/" rel="tag"&gt;collectivist society&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/kk/" rel="tag"&gt;kk&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/web/" rel="tag"&gt;web&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.wired.com/culture/culturereviews/magazine/17-06/nep_newsocialism?currentPage=1</clipSource><pubDate>Wed, 27 May 2009 12:28:50 GMT</pubDate></item><item><title>The New Socialism: Global Collectivist Society Is Coming Online</title><link>http://clipmarks.com/clipmark/7B010D3F-CA7D-48CB-A5BD-405F2C49CF50/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/balthazarus/"&gt;balthazarus&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  From the article:&lt;br/&gt;"We underestimate the power of our tools to reshape our minds. Did we really believe we could collaboratively build and inhabit virtual worlds all day, every day, and not have it affect our perspective? The force of online socialism is growing. Its dynamic is spreading beyond electrons—perhaps into elections."&lt;br/&gt;&lt;br/&gt;Interesting thought. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.wired.com/print/culture/culturereviews/magazine/17-06/nep_newsocialism" title="http://www.wired.com/print/culture/culturereviews/magazine/17-06/nep_newsocialism"&gt;www.wired.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1 id="articlehed"&gt;The New Socialism: Global Collectivist Society Is Coming Online&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content9.clipmarks.com/image_cache/balthazarus/512/A0431E76-A731-4418-927C-C4E31571338D.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;digital socialism is socialism without the state&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;This new brand of socialism currently operates in the realm of culture and economics, rather than government—for now&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Instead of gathering on collective farms, we gather in collective worlds. Instead of state factories, we have desktop factories connected to virtual co-ops. Instead of sharing drill bits, picks, and shovels, we share apps, scripts, and APIs. Instead of faceless politburos, we have faceless meritocracies, where the only thing that matters is getting things done. Instead of national production, we have peer production. Instead of government rations and subsidies, we have a bounty of free goods.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content6.clipmarks.com/image_cache/balthazarus/512/8740D462-0D4C-4469-A76C-ADA97D0048A9.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV class="socItem"&gt;The Old
				&lt;BR /&gt;
				Socialism&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content7.clipmarks.com/image_cache/balthazarus/512/3678B61F-D68C-46CA-86FF-81B8DA8F392E.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV class="socItem"&gt;
				The New
				&lt;BR /&gt;
				Socialism&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;It is not an ideology&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;It is a design frontier and a particularly fertile space for innovation.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;STRONG&gt;I. SHARING&lt;/STRONG&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;STRONG&gt;II. COOPERATION&lt;/STRONG&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;STRONG&gt;III. COLLABORATION&lt;/STRONG&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;STRONG&gt;IV. COLLECTIVISM&lt;/STRONG&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;decentralized public coordination&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;can solve problems and create things&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;bigger than &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt; imagined&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/internet/" rel="tag"&gt;internet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/online/" rel="tag"&gt;online&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/social+networking/" rel="tag"&gt;social networking&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.wired.com/print/culture/culturereviews/magazine/17-06/nep_newsocialism</clipSource><pubDate>Sun, 24 May 2009 12:38:58 GMT</pubDate></item><item><title> How Cellphones Will Enhance Reality</title><link>http://clipmarks.com/clipmark/D5289422-318E-4964-8A7E-3196A8D90393/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/merrie/"&gt;merrie&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  An application called Enkin developed by two German researchers for phones using Google's Android operating system provides a straightforward example. It acts like an enhanced satnav system, helping you to find nearby services or points of interest.&lt;br/&gt;&lt;br/&gt;Nokia's Mobile Augmented Reality Applications project does a similar thing, drawing its annotations from known points of interest in the satnav software found in Nokia smartphones.&lt;br/&gt;&lt;br/&gt;And now Nokia is taking this further by getting your phone to augment people as well as places and objects. Users will be offered a service similar to Google's Latitude software. When the software is running on the phone, icons will appear next to anyone nearby who is also running the program to show if you have mutual friends or common interests.&lt;br/&gt;&lt;br/&gt;By seeing what we see and adding to our knowledge of the world around us, AR-capable phones offer real benefits that are only just starting to be explored. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:#e5e5e5"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.newscientist.com/article/dn17174-innovation-how-cellphones-will-enhance-reality.html" title="http://www.newscientist.com/article/dn17174-innovation-how-cellphones-will-enhance-reality.html"&gt;www.newscientist.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="infuse"&gt;Despite decades of hype, virtual reality has &lt;A href="http://www.newscientist.com/article/dn16794-ultimate-virtual-reality-will-trigger-five-senses.html"&gt;never really managed to live up to&lt;/A&gt;&lt;IMG class="artxicon" title="Contains video content" alt="Movie Camera" src="http://www.newscientist.com/img/icon/artx_video.gif" /&gt;, well, reality. But new applications that blend real and virtual worlds via the medium of a smartphone may have the missing ingredient needed to make the technology take off.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="infuse"&gt;Instead of completely immersing a person in a virtual environment, &lt;A href="http://www.newscientist.com/article/dn7695-augmented-reality-brings-maps-to-life.html"&gt;augmented or mixed reality&lt;/A&gt;&lt;IMG class="artxicon" title="Contains video content" alt="Movie Camera" src="http://www.newscientist.com/img/icon/artx_video.gif" /&gt; involves adding digital features to the world they see around them.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="infuse"&gt;Changing the world in this way requires drawing on nearly every faculty the latest smartphones possess – camera, GPS, tilt sensors, digital compass and wireless broadband – to determine exactly what is being looked at, and to find and display relevant extra data.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="infuse"&gt;So what are the advantages of augmenting your reality? Simply, the technology allows you to point a phone at an object and see an enhanced version of reality on the screen – whether a mountain labelled with its height, a person tagged with their name, or &lt;A href="http://www.newscientist.com/blogs/shortsharpscience/2009/05/mobile-phones-tell-you-what-yo.html"&gt;celestial objects properly labelled in the night sky&lt;/A&gt;.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/cellphones/" rel="tag"&gt;cellphones&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/innovation/" rel="tag"&gt;innovation&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/smart+phone/" rel="tag"&gt;smart phone&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/camera+gps/" rel="tag"&gt;camera gps&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/tilt+sensors/" rel="tag"&gt;tilt sensors&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/wireless+broadband/" rel="tag"&gt;wireless broadband&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/digital+compass/" rel="tag"&gt;digital compass&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.newscientist.com/article/dn17174-innovation-how-cellphones-will-enhance-reality.html</clipSource><pubDate>Fri, 22 May 2009 08:29:49 GMT</pubDate></item><item><title>Online, Death Is Not The Final Word</title><link>http://clipmarks.com/clipmark/B4C30470-43FD-4F31-8ACD-FED37DE73DCF/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/wiccantexan/"&gt;wiccantexan&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.cbsnews.com/stories/2009/04/27/tech/main4970919.shtml?tag=topHome;topStories" title="http://www.cbsnews.com/stories/2009/04/27/tech/main4970919.shtml?tag=topHome;topStories"&gt;www.cbsnews.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;



In today's world of always-connected social media, there's no reason to stop interacting online simply because you're dead.
&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;A wave of new companies are starting to offer services such as virtual cemeteries where guests can visit and e-mail alerts set up by funeral homes to remind relatives near and wide about the anniversary of your death.
&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;While such services seem to reach beyond the grave, a growing generation of funeral customers refuse to let death have the final word.
&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;As baby boomers plunged headlong into online social media in recent years, they've become especially interested in upending the traditional philosophy that funerals are really meant for the survivors. After all, this is the "Me Generation."
&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;Funeral directors expect more baby boomers will create a vibrant online life after death.
&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;And with so many boomers active online, Creedy said, they've simply become accustomed to creating virtual worlds to stay in contact with friends, family and co-workers no matter the circumstances.
&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/online/" rel="tag"&gt;online&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/death/" rel="tag"&gt;death&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/memory/" rel="tag"&gt;memory&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/internet/" rel="tag"&gt;internet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/social+networking/" rel="tag"&gt;social networking&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.cbsnews.com/stories/2009/04/27/tech/main4970919.shtml?tag=topHome;topStories</clipSource><pubDate>Tue, 28 Apr 2009 00:05:00 GMT</pubDate></item><item><title>Trying To Catch A Phish.</title><link>http://clipmarks.com/clipmark/71726B99-DFE6-4318-8FDF-9C566A549930/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/thinkingblue/"&gt;thinkingblue&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  There are so many dangers out there on the Internet, just like in the world of reality. One cannot be naive. you must always be vigilant and on guard for those who wish to hurt you. The two worlds of virtual reality and reality are mirrors of one another. You would not walk down an unfamiliar street late at night because an inner voice tells you this is unwise. Well even when you are secure feeling safe and sound in your home that inner voice must be trained to warn you of the dangers that lurk on the Internet. Educate yourself, if something seems a bit phishy, it probably is and will do you harm. Please click this link for information and a video about phishing on the Internet.&lt;br/&gt; &lt;a href="http://www.thethinkingblue.com/other/phishing.html" rel="nofollow" target="_blank"&gt;http://www.thethinkingblue.com/other/phishing.html&lt;/a&gt;  thinkingblue&lt;br/&gt; &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.thethinkingblue.com/other/phishing.html" title="http://www.thethinkingblue.com/other/phishing.html"&gt;www.thethinkingblue.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;CATCH A PHISH!&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;FONT face=Verdana color=#0000a0&gt;&lt;EM&gt;I just received this email in my yahoo 
email account from this email address: &lt;/EM&gt;&lt;/FONT&gt;&lt;A 
href="http://www.thethinkingblue.com/other/mailto:alert@yahoo-inc.com"&gt;&lt;FONT face=Verdana 
color=#0000a0&gt;&lt;EM&gt;alert@yahoo-inc.com&lt;/EM&gt;&lt;/FONT&gt;&lt;/A&gt;&lt;FONT face=Verdana 
color=#0000a0&gt;&lt;EM&gt; &lt;/EM&gt;&lt;/FONT&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;making this webpage to alert others who may possess a gullible nature&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;not only to, NOT PAY ATTENTION TO THIS "ALERT' but also to, TRY AND REPORT IT.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;my response &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;&lt;FONT size="4"&gt;ATTENTION YAHOO.COM&lt;BR /&gt;&lt;/FONT&gt;&lt;FONT face="comic sans ms" color="#0000bf" size="4"&gt;&lt;STRONG&gt; I am forwarding this email to yahoo-inc because I believe something should be done to whomever is phishing/spamming these emails to unsuspecting victims. I know everyone should know, not to give out their information such as ID and password to some email address just because it sounds like it's coming from the official yahoo site.  Please let me know what else I can do to help eliminate such threats.&lt;/STRONG&gt;&lt;/FONT&gt;&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content8.clipmarks.com/image_cache/thinkingblue/512/FF796332-3951-46BF-985A-AE905A94A558.jpg" alt="AN OVERVIEW OF PHISHING" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Dear User&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;We are sorry to inform you that we are currently working on securing 
our&lt;BR&gt;server, during this process account which is not manually verified by us 
will&lt;BR&gt;be deleted,&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;confirm and submit your information &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;User Name:&lt;BR&gt;User Id:&lt;BR&gt;Password:&lt;BR&gt;Date Of Birth:&lt;BR&gt;Country &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Warning!!! Account owner that refuses to update &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/internet/" rel="tag"&gt;internet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/phishing/" rel="tag"&gt;phishing&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/spamming/" rel="tag"&gt;spamming&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/email/" rel="tag"&gt;email&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/fraud/" rel="tag"&gt;fraud&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.thethinkingblue.com/other/phishing.html</clipSource><pubDate>Tue, 31 Mar 2009 20:56:46 GMT</pubDate></item><item><title>Architecture as Psychotic Break</title><link>http://clipmarks.com/clipmark/71F3793E-5436-42D3-AF90-F44197B7BA16/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/baydawg/"&gt;baydawg&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  inanimate objects see, hear, and comment on our interactions with them.  &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://bldgblog.blogspot.com/2009/03/immersive-edge.html" title="http://bldgblog.blogspot.com/2009/03/immersive-edge.html"&gt;bldgblog.blogspot.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;"the intersection of physical and virtual worlds"&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt; "the practice of immersive and virtual architecture, which spans animation and 3D technologies, digital environments, and questions of materiality...&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;"Pervasive computing will make inanimate objects see, hear, and comment on our interactions with them. This experience will, in many cases, be indistinguishable from a psychotic break, or from the rituals of classical Animism." That, or it will feel like &lt;A target="_blank" href="http://en.wikipedia.org/wiki/The_Sorcerer's_Apprentice"&gt;&lt;I&gt;The Sorcerer's Apprentice&lt;/I&gt;&lt;/A&gt;.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;A target="_blank" href="http://www.cultureindustry.com/"&gt;Benjamin Bratton&lt;/A&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/architecture/" rel="tag"&gt;architecture&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/psychosis/" rel="tag"&gt;psychosis&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/sorcerer's+apprentice/" rel="tag"&gt;sorcerer's apprentice&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/reality/" rel="tag"&gt;reality&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/alternate+reality/" rel="tag"&gt;alternate reality&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://bldgblog.blogspot.com/2009/03/immersive-edge.html</clipSource><pubDate>Sun, 29 Mar 2009 17:11:15 GMT</pubDate></item><item><title>bionic contact lens</title><link>http://clipmarks.com/clipmark/F51E7FDB-67A0-481F-996F-5A9D52AE3AD4/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/dylin17/"&gt;dylin17&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.msnbc.msn.com/id/22731631/" title="http://www.msnbc.msn.com/id/22731631/"&gt;www.msnbc.msn.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1&gt;Vision of the future seen in bionic contact lens&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H2&gt;Prototype includes light-emitting diodes, basic wiring and a tiny antenna&lt;/H2&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content9.clipmarks.com/image_cache/dylin17/512/C8E4C255-0CA8-4CC7-B55F-DA78F494642B.jpg" alt="Image: Bionic contact lens" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="textBodyBlack"&gt;&lt;SPAN id="byLine"&gt;&lt;/SPAN&gt;Thumper has seen the future.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="textBodyBlack"&gt;&lt;SPAN id="byLine"&gt;&lt;/SPAN&gt;Researchers at the University of Washington have created the prototype for a bionic contact lens — recently tested on rabbits — that includes light-emitting diodes, basic wiring for electronic circuits and even a tiny antenna. Future versions, the scientists believe, could serve as a flexible plastic platform for applications such as surfing the Internet on a virtual screen, immersing gamers in virtual worlds and monitoring patients’ medical conditions.  &lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://www.msnbc.msn.com/id/22731631/</clipSource><pubDate>Tue, 24 Mar 2009 04:47:07 GMT</pubDate></item><item><title>Vets Use SecondLife to Treat PTSD</title><link>http://clipmarks.com/clipmark/2FA4E0B3-A927-4DA4-9319-2836C6A9777A/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/paisleyraven/"&gt;paisleyraven&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Second Life is so much more than a shut in's escape mechanism. It's not just for "gamers". Real world applications abound for SL. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://nwn.blogs.com/nwn/" title="http://nwn.blogs.com/nwn/"&gt;nwn.blogs.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://content6.clipmarks.com/image_cache/paisleyraven/512/2E6E028D-D396-4304-8FBD-BE7FF1EA6455.gif" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;LI&gt;&lt;A href="http://nwn.blogs.com/about.html"&gt;&lt;IMG src="http://nwn.blogs.com/wja_hamlet_thumbnail.jpg" title="Wagner James Au/Hamlet Au" alt="New World Notes" /&gt;&lt;/A&gt;&lt;/LI&gt;&lt;/div&gt;&lt;/div&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://nwn.blogs.com/nwn/2009/03/posttraumatic-stress.html" title="http://nwn.blogs.com/nwn/2009/03/posttraumatic-stress.html"&gt;nwn.blogs.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H2 class="date-header"&gt;Monday, March 23, 2009&lt;/H2&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H3&gt;For Some Combat Veterans, Second Life Used For PTSD Therapy "Working when nothing else has”, Ret. Lt. Col. Says&lt;/H3&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;I wrote about &lt;A href="http://nwn.blogs.com/nwn/2008/11/no-better-frien.html"&gt;how military veterans were forming large Second Life support groups&lt;/A&gt;, in large part as a way of help each other recover from post-traumatic stress disorder. &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;After all, many vets are uncomfortable about discussing their PTSD in public for many reasons, and are often physically disabled and/or live in remote areas, making it logistically difficult for them to commune in person with fellow service people.  In these cases and others, a virtual community of avatars embodied in a shared space seemed like an ideal solution.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt; Often SL is touted for various real world applications, but by people already vested in the metaverse, so some skepticism is warranted.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;more inclined to take at face value an endorsement from someone whose interest isn't virtual worlds &lt;SPAN&gt;per se&lt;/SPAN&gt;, but in helping vets.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;it's an application we're likely to see more of, in coming years.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/second+life/" rel="tag"&gt;second life&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/sl/" rel="tag"&gt;sl&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/veterans/" rel="tag"&gt;veterans&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/ptsd/" rel="tag"&gt;ptsd&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/metaverse/" rel="tag"&gt;metaverse&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/sim/" rel="tag"&gt;sim&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://nwn.blogs.com/nwn/</clipSource><pubDate>Tue, 24 Mar 2009 03:15:20 GMT</pubDate></item></channel></rss>