<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet href="/style/rss/rss_feed.xsl" type="text/xsl" media="screen"?><?xml-stylesheet href="/style/rss/rss_feed.css" type="text/css" media="screen" ?><rss version="2.0"><channel><title>Clipmarks | "second life" Clips</title><link>http://clipmarks.com/tags/%22second+life%22/</link><feedUrl>http://rss.clipmarks.com/tags/%22second+life%22/</feedUrl><ttl>15</ttl><description>Clip, tag and save information that's important to you. Bookmarks save entire pages...Clipmarks save the specific content that matters to you!</description><language>en-us</language><item><title>Law and Order in the virtual universes</title><link>http://clipmarks.com/clipmark/9C0CFA5F-447F-46E4-982C-4BD3C9053725/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/balthazarus/"&gt;balthazarus&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  i think it is interesting the way a community is being built.&lt;br/&gt;&lt;br/&gt;from the article: "In 2006, Linden Lab, the creator of Second Life, canceled Marc Bragg's account for violating the world's policies on real estate deals. Bragg sued Linden, saying he legally owned the content he created in Second Life, including land and businesses. The suit was eventually settled, and Bragg's avatar was restored. &lt;br/&gt;&lt;br/&gt;Authorities also have intervened in crimes committed in online worlds. In the Netherlands, for example, a teenager was arrested for stealing more than $5,000 worth of virtual furniture in a world called Habbo. &lt;br/&gt;&lt;br/&gt;"This is such a nascent area when it comes to the law," said Sean F. Kane, a partner in the law firm Drakeford &amp;amp; Kane. "If a certain world allows you to be a thief, is it a crime or just an aspect of the game? Should real-world law apply?" &lt;br/&gt;&lt;br/&gt;there is much thinking to do, involved... &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.washingtonpost.com/wp-dyn/content/article/2008/08/19/AR2008081902706.html" title="http://www.washingtonpost.com/wp-dyn/content/article/2008/08/19/AR2008081902706.html"&gt;www.washingtonpost.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1&gt;Virtual Worlds Get Real About Punishment&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/balthazarus/512/E6EA9B48-CC3C-46A2-81ED-E8BA7D1F1535.jpg" alt="In the online community Cellufun, troublemakers found guilty by other users get their virtual alter egos placed behind bars." /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;In the online community Cellufun, troublemakers found guilty by other users get their virtual alter egos placed behind bars. &lt;SPAN&gt;(Cary Torkelson) &lt;/SPAN&gt;&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Virtual worlds have often been called the digital equivalent of the Wild West, where animated alter egos can live in a fantasy frontier. But in some of these universes, a sheriff has come to town. &lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Slipping a four-letter word into an instant message now could land a user in a virtual timeout. Repeated attempts to make friends with an uninterested character could result in a loss of blogging privileges. And if convicted of starting a "flame war," or an exchange of hostile messages, a user may endure the ultimate punishment -- permanent exile. &lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;A virtual world for mobile devices, called Cellufun, has established a 
courthouse, where rule-breakers are indicted by their peers&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Some worlds have devised their own versions of jail, where boredom is the 
punishment&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;VZones, created the Void&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;holding cell &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/virtual/" rel="tag"&gt;virtual&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/social+networking/" rel="tag"&gt;social networking&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/laws/" rel="tag"&gt;laws&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.washingtonpost.com/wp-dyn/content/article/2008/08/19/AR2008081902706.html</clipSource><pubDate>Mon, 25 Aug 2008 10:26:25 GMT</pubDate></item><item><title>Play yourself to the top</title><link>http://clipmarks.com/clipmark/D8B30C56-EFFC-41E1-96E2-F56617E1555D/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/balthazarus/"&gt;balthazarus&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  It seems that our description regarding what is considered as experience is evolving. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.sciencedaily.com/releases/2008/08/080821110410.htm" title="http://www.sciencedaily.com/releases/2008/08/080821110410.htm"&gt;www.sciencedaily.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1&gt;Is It Possible To Teach Experience? European Researchers Say Yes&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/balthazarus/512/24A095C0-7A4E-494C-8558-ADDB700D5CE9.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The team developed software that helps players acquire real-life skills and 
realistic experiences through game playing. But this game is no executive toy.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;But change is hard, rarely goes smoothly and often courts disaster. ChangeMasters plans to make the process easier by equipping executives with real-life skills and realistic project management experience using a serious game. Serious games attempt to achieve real-world results through videogame technology.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;STRONG&gt;Not quite Second Life&lt;/STRONG&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;The game does not look like many modern games. “We initially produced an interface like the online game, Second Life. It had a 3D, richly visual environment. But executives spent too much time exploring the environment rather than playing through the games,” he says.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The game incorporates the familiar tools of corporate communication, including 
newsletters, emails, memos, executive information systems (EIS) and formal 
networks &lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/computers/" rel="tag"&gt;computers&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/business/" rel="tag"&gt;business&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/games/" rel="tag"&gt;games&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.sciencedaily.com/releases/2008/08/080821110410.htm</clipSource><pubDate>Sun, 24 Aug 2008 17:24:42 GMT</pubDate></item><item><title>Virtual Obsession: Woman Arrested, Stalked Ex-Virtual Boyfriend</title><link>http://clipmarks.com/clipmark/80B8327A-B30B-4AB8-A4D2-8434C4769A54/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/blueridge/"&gt;blueridge&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Virtual reality led to virtual insanity and real crime.  Shows that fantasy interaction produces a brainwashed state of mind in some, even violent obsession.&lt;br/&gt;&lt;br/&gt;Of course this happens in real life too.  "Crimes of passion" are among the leading crimes, just ask your local police dept.  Women are not infrequently the aggressors.&lt;br/&gt;&lt;br/&gt;&lt;blockquote&gt; There is nothing like the fury of a woman scorned&lt;/blockquote&gt; &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:#e5e5e5"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://cbs3.com/local/kimberly.jernigan.second.2.801089.html" title="http://cbs3.com/local/kimberly.jernigan.second.2.801089.html"&gt;cbs3.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H2&gt;Woman Attempts To Kidnap Ex-Virtual Boyfriend&lt;/H2&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/blueridge/512/53AF14E5-BDE3-46E2-9DA0-CB7DF2FFE759.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DD&gt;
                    Kimberly Jernigan, 33, allegedly attempted to kidnap her former virtual boyfriend on August 21.
                    &lt;P class="cbstv_attribution"&gt;
                        CBS
                    &lt;/P&gt;
                &lt;/DD&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;New Castle County Police said 33-year-old Kimberly Jernigan of North Carolina was apparently distraught after her online relationship with a 52-year-old man from Claymont, Delaware came to an end.&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;The pair apparently met online in "Second Life." A virtual relationship began between the victim, whose character was a Lion, and Jerrigan, whose online persona was said to be a virtual woman.&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;When the two met in reality several months ago, police said the victim ended the relationship, sending Jernigan into a downward spiral.&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;In the beginning of August, Jernigan allegedly drove to the victim's Pennsylvania workplace and attempted to kidnap him at gunpoint. While she was unsuccessful, she returned two weeks later to track down the victim's Delaware address.&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;DIV&gt;Jernigan is currently facing charges of attempted kidnapping, burglary and aggravated menacing.&lt;/DIV&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/internet/" rel="tag"&gt;internet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/crime/" rel="tag"&gt;crime&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/relationships/" rel="tag"&gt;relationships&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://cbs3.com/local/kimberly.jernigan.second.2.801089.html</clipSource><pubDate>Sat, 23 Aug 2008 21:09:02 GMT</pubDate></item><item><title>Word-of-Mouth 2.0</title><link>http://clipmarks.com/clipmark/FAD387A6-810E-4E44-8AC3-6A5290808FE0/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/akipta/"&gt;akipta&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://blog.einnoventions.com/2008/07/word-of-mouth-20/" title="http://blog.einnoventions.com/2008/07/word-of-mouth-20/"&gt;blog.einnoventions.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/akipta/512/FC24086F-EE0A-4815-A5F3-76577CE6804B.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SPAN&gt;Word-of-Mouth Marketing has always been considered one of the most powerful and effective Marking tools available, and it doesn’t cost a dime.&lt;/SPAN&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SPAN&gt;In the past, Word-of-Mouth Marketing could only spread as fast as an Influence and Authority Network’s reach.&lt;SPAN&gt;  &lt;/SPAN&gt;But today, Social Networking through mediums like &lt;A href="http://www.youtube.com/einnoventions"&gt;&lt;SPAN&gt;&lt;STRONG&gt;You Tube&lt;/STRONG&gt;&lt;/SPAN&gt;&lt;/A&gt;, &lt;A href="http://twitter.com/karlnewman"&gt;&lt;STRONG&gt;&lt;SPAN&gt;Twitter&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/A&gt;, Facebook, &lt;A href="http://www.linkedin.com/in/karlnewman"&gt;&lt;STRONG&gt;&lt;SPAN&gt;LinkedIn&lt;/SPAN&gt;&lt;/STRONG&gt;&lt;/A&gt;, and Second Life has made it super viral.&lt;/SPAN&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P class="MsoNormal"&gt;&lt;SPAN&gt;&lt;SPAN&gt;&lt;SPAN lang="EN"&gt;People like us, who are early adapters, and embrace this new &lt;SPAN&gt; &lt;/SPAN&gt;&lt;/SPAN&gt;&lt;SPAN&gt;Word-of-Mouth 2.0 medium, will be in advantageous position to capture market share and reap the rewards of brand awareness.&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/social-networking+marketing+viral-marketing/" rel="tag"&gt;social-networking marketing viral-marketing&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://blog.einnoventions.com/2008/07/word-of-mouth-20/</clipSource><pubDate>Thu, 21 Aug 2008 11:10:55 GMT</pubDate></item><item><title>Invictus's Clipmarks Shirt in Second Life...</title><link>http://clipmarks.com/clipmark/3747975D-F277-43F7-B990-E951B55E7298/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/einbar/"&gt;einbar&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.flickr.com/photos/clipmarks/302873152/" title="http://www.flickr.com/photos/clipmarks/302873152/"&gt;www.flickr.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/einbar/512/386EAEF9-3F69-422E-B327-239711BD69B0.jpg" alt="Invictus's Clipmarks Shirt in Second Life by clipmarks." /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://www.flickr.com/photos/clipmarks/302873152/</clipSource><pubDate>Tue, 19 Aug 2008 07:50:33 GMT</pubDate></item><item><title>LivePlace IS the Second Life Killer</title><link>http://clipmarks.com/clipmark/01E972C5-4101-411A-8309-4621ABC8951A/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/bferman/"&gt;bferman&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  All I can say is... simply amazing! &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.techcrunch.com/2008/08/11/liveplace-to-launch-photo-realistic-virtual-world-rendered-in-the-cloud/" title="http://www.techcrunch.com/2008/08/11/liveplace-to-launch-photo-realistic-virtual-world-rendered-in-the-cloud/"&gt;www.techcrunch.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;A href="http://www.liveplace.com"&gt;LivePlace.com&lt;/A&gt; has posted a video displaying a very impressive render of a 3D virtual world called City Space&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;The other nugget of information found in the video is that the game is running on OTOY, &lt;A href="http://www.techcrunch.com/2008/07/09/otoy-developing-server-side-3d-rendering-technology/"&gt;the 3D engine that renders graphics in the cloud&lt;/A&gt;.  The technology allows relatively weak computers (or even mobile phones) to display incredibly detailed graphics comparable to those seen in Hollywood movies.&lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div&gt;[Video]&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;While there are a number of online games that offer impressive graphics (though none of this caliber), the real potential behind LivePlace and the OTOY engine is the cloud-based rendering engine, which allows games on almost any computer to play without needing a powerful graphics card.  OTOY has been developed to work in any browser without a plugin, which makes the barrier for entry into this virtual world much lower than Second Life&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The 14 mins of real time rendering in this material is streaming live to a Treo 700 at 240 kpbs&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/liveplace.com/" rel="tag"&gt;liveplace.com&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/second+life/" rel="tag"&gt;second life&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/3d/" rel="tag"&gt;3d&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/rendering/" rel="tag"&gt;rendering&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/game/" rel="tag"&gt;game&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.techcrunch.com/2008/08/11/liveplace-to-launch-photo-realistic-virtual-world-rendered-in-the-cloud/</clipSource><pubDate>Sat, 16 Aug 2008 04:45:50 GMT</pubDate></item><item><title>“Second Life” Bluesman Gets Record Deal in Real Life</title><link>http://clipmarks.com/clipmark/AE08A289-C8C5-4217-821D-EFA56200D673/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/fuordigital/"&gt;fuordigital&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.rollingstone.com/rockdaily/index.php/2008/08/14/second-life-bluesman-gets-record-deal-in-real-life/" title="http://www.rollingstone.com/rockdaily/index.php/2008/08/14/second-life-bluesman-gets-record-deal-in-real-life/"&gt;www.rollingstone.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1&gt;
&lt;A title="Permanent Link to “Second Life” Bluesman Gets Record Deal in Real Life" rel="bookmark" href="http://www.rollingstone.com/rockdaily/index.php/2008/08/14/second-life-bluesman-gets-record-deal-in-real-life/"&gt;“Second Life” Bluesman Gets Record Deal in Real Life&lt;/A&gt;
&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/fuordigital/512/3E28D3C7-DC4D-4753-9348-06874BC259CF.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;A Nashville blues musician named Van Johin has been signed to a record label, thanks to &lt;A href="http://blog.wired.com/music/2008/08/second-life-blu.html" target="_blank"&gt;his free performances on alternate computer universe &lt;I&gt;Second Life&lt;/I&gt;&lt;/A&gt;. Van Johin is believed to be the first artist signed to a contract thanks to their performances in this other world. Aside from his steady schedule of touring small real-life venues, Van Johin also plays a weekly virtual concert on &lt;I&gt;Second Life&lt;/I&gt;, which brought him to the attention of scouts from Reality Entertainment, who signed the bluesman after seeing his following online. The company’s scouts spent months on &lt;I&gt;Second Life&lt;/I&gt; searching for talent before discovering Van Johin’s virtual venue Blue Note Club.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://www.rollingstone.com/rockdaily/index.php/2008/08/14/second-life-bluesman-gets-record-deal-in-real-life/</clipSource><pubDate>Sat, 16 Aug 2008 01:38:03 GMT</pubDate></item><item><title>Advertising Overload Virtually Everywhere</title><link>http://clipmarks.com/clipmark/2BA72186-69FA-4D27-876B-B527836F00F7/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/biverson/"&gt;biverson&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.mediapost.com/blogs/gaming_insider/?p=115" title="http://www.mediapost.com/blogs/gaming_insider/?p=115"&gt;www.mediapost.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H2&gt;&lt;A title="Permanent Link: Second Mid-Life Crisis" rel="bookmark" href="http://www.mediapost.com/blogs/gaming_insider/?p=115" linkindex="47" set="yes"&gt;Second Mid-Life Crisis&lt;/A&gt;&lt;/H2&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SMALL&gt;Posted August 8th, 2008 by Shankar Gupta&lt;/SMALL&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;P&gt;Big changes are coming to the favorite virtual world of marketing trade pubs, according to a recent post on Jack Linden’s blog. Second Life, which allows users an extremely high level of freedom compared to competing virtual worlds, is heading towards becoming more regulated. &lt;/P&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;“Ad farms” have sprouted up in all areas of the virtual world, plots of land that serve no purpose other than to sell advertising space to networks, which have caused virtual property devaluations throughout the Second Life mainland, much like excessive advertising on the Web or in real-world cities.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://www.mediapost.com/blogs/gaming_insider/?p=115</clipSource><pubDate>Tue, 12 Aug 2008 16:15:26 GMT</pubDate></item><item><title>Virtual obesity </title><link>http://clipmarks.com/clipmark/B51BE19E-68B6-44C8-A2B4-6036BD2A41D2/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/balthazarus/"&gt;balthazarus&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Another example of the bluring of virtual-real.&lt;br/&gt;maybe one day it will be impossible to tell them apart &lt;img src="http://clipmarks.com/images/icons/smilies/happy.gif?r=2" style="margin-bottom: -4px;" alt="" /&gt; &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.sciencedaily.com/releases/2008/08/080807175442.htm" title="http://www.sciencedaily.com/releases/2008/08/080807175442.htm"&gt;www.sciencedaily.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;H1&gt;Healthy Diet Study Will Take Place Entirely In Virtual World Of Second Life&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/balthazarus/512/BCFB6DB0-274D-4448-A8BF-C69D4C41FDC6.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The University of Houston department of health and human performance is 
launching an international effort to recruit 500 participants for a study 
promoting healthy dietary habits and physical activity. The study will take 
place entirely in the virtual world of Second Life (SL).&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The TORC International Health Challenge in Second Life will provide 
opportunities for avatars to earn Lindens—the currency of Second Life—for 
walking on treadmills, riding bikes and trying new fruits and vegetables in 
Second Life.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Participants compete to earn "Challenge Points" for their healthy behaviors. The 
country team that earns the most Challenge Points will win the International 
Health Challenge. &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;TORC will develop space in Second Life, create games and interactive learning 
opportunities and reward avatars when they join the International Health 
Challenge and participate in health behaviors in Second Life.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/diet/" rel="tag"&gt;diet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/virtual/" rel="tag"&gt;virtual&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.sciencedaily.com/releases/2008/08/080807175442.htm</clipSource><pubDate>Sat, 09 Aug 2008 01:19:16 GMT</pubDate></item><item><title>Obesity in the virtual world</title><link>http://clipmarks.com/clipmark/12BD6ACC-31A4-4C84-8843-8BA8CE0DFAE5/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/zululu/"&gt;zululu&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  An interesting example of bluring the virtual-real life...&lt;br/&gt;maybe one day there will be no way to tell them apart. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.sciencedaily.com/releases/2008/08/080807175442.htm" title="http://www.sciencedaily.com/releases/2008/08/080807175442.htm"&gt;www.sciencedaily.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;
&lt;H1 class=story&gt;Healthy Diet Study Will Take Place Entirely In Virtual World Of 
Second Life&lt;/H1&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The University of Houston department of health and human performance is 
launching an international effort to recruit 500 participants for a study 
promoting healthy dietary habits and physical activity.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The study will take place entirely in the virtual world of Second Life (SL).&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;The TORC International Health Challenge in Second Life will provide 
opportunities for avatars to earn Lindens—the currency of Second Life—for 
walking on treadmills, riding bikes and trying new fruits and vegetables in 
Second Life.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Participants compete to earn "Challenge Points" for their healthy behaviors. The 
country team that earns the most Challenge Points will win the International 
Health Challenge. &lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;TORC will develop space in Second Life, create games and interactive learning 
opportunities and reward avatars when they join the International Health 
Challenge and participate in health behaviors in Second Life.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/zululu/512/1723230D-3475-4141-B889-87BE811B7F9E.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/diet/" rel="tag"&gt;diet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/virtual/" rel="tag"&gt;virtual&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.sciencedaily.com/releases/2008/08/080807175442.htm</clipSource><pubDate>Sat, 09 Aug 2008 01:12:33 GMT</pubDate></item><item><title>Twitter: clique-y or fluid?</title><link>http://clipmarks.com/clipmark/E42D0549-BB3E-4106-9DAA-21AAC0AC00FB/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/communicatrix/"&gt;communicatrix&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Just from my own anecdotal evidence, I'd wager Dave Pollard's proposition about the male/female split on Twitter friend diversity. &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://blogs.salon.com/0002007/2008/07/27.html" title="http://blogs.salon.com/0002007/2008/07/27.html"&gt;blogs.salon.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/communicatrix/512/651A109B-8103-4F8C-97A6-4F989145AA7E.jpg" alt="valdis krebs twitter map" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;A href="http://www.thenetworkthinker.com/2008/07/twitter-maps.html"&gt;Valdis Krebs has mapped his twitter network&lt;/A&gt;,
in the graphic above. Mine would be more complex, I think, and would
have to capture my f2f, IM/VoIP, blog and Second Life networks.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;My &lt;A href="http://blogs.salon.com/0002007/stories/2008/06/06/blogroll.html"&gt;Blogroll&lt;/A&gt;
has several hundred people in some 30 networks, with even more
connections. It would be interesting to see the whole map. I suspect it
would show that most of my networks are well connected internally with
each other (cliquish?) and that, while men on the whole have more
connections, women have more diverse connections. It's been interesting
to see my twitter readers 'talking' to each other across my networks,
making new and unexpected connections.&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/social+networking/" rel="tag"&gt;social networking&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/social+media/" rel="tag"&gt;social media&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/twitter/" rel="tag"&gt;twitter&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://blogs.salon.com/0002007/2008/07/27.html</clipSource><pubDate>Tue, 05 Aug 2008 04:28:17 GMT</pubDate></item><item><title>criador de scripts second life sem programar</title><link>http://clipmarks.com/clipmark/D114FC3B-8A12-41F6-AB6B-FBE9ABDDC7C8/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/elviscristiano/"&gt;elviscristiano&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://mundolinden.blogspot.com/" title="http://mundolinden.blogspot.com/"&gt;mundolinden.blogspot.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SPAN&gt;Crie scripts facilmente, sem nem saber a linguagem LSL&lt;/SPAN&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;SPAN&gt;Utilize o S4SL - ou Scratch for Second Life - que é um projeto baseado no desenvolvimento de facilidades para programação, de alunos do MIT (Massachusets Institute of Tecnology).&lt;/SPAN&gt;&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;O download é totalmente gratuito e até um novato poderá criar coisas 
interessantes, sem precisar de um programador que conheça o LSL (Language Second 
Life).&lt;BR&gt;&lt;BR&gt;Faça o Download grátis do S4SL &lt;A 
href="http://web.mit.edu/%7Eeric_r/Public/S4SL/" 
target=_blank&gt;aqui&lt;/A&gt;.&lt;BR&gt;&lt;BR&gt;Assista ao vídeo e veja como é fácil criar 
interatividade para seus objetos no SL.&lt;/div&gt;&lt;/div&gt;&lt;hr size="2" color="#666666" /&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;&lt;IMG 
style="CLEAR: none; BORDER-RIGHT: #ffffff 0px solid; PADDING-RIGHT: 0px; BORDER-TOP: #ffffff 0px solid; DISPLAY: inline; PADDING-LEFT: 0px; FLOAT: none; PADDING-BOTTOM: 0px; MARGIN: 0px 0px -3px; BORDER-LEFT: #ffffff 0px solid; PADDING-TOP: 0px; BORDER-BOTTOM: #ffffff 0px solid; POSITION: relative" 
src="http://content0.clipmarks.com/images/selection-left.gif" border=0 
name=Clipmarks_SelectionBounds clip-index="6"&gt;O download é totalmente gratuito e 
até um novato poderá criar coisas interessantes, sem precisar de um programador 
que conheça o LSL (Language Second Life).&lt;BR&gt;&lt;BR&gt;Faça o Download grátis do S4SL 
&lt;A href="http://web.mit.edu/%7Eeric_r/Public/S4SL/" 
target=_blank&gt;aqui&lt;/A&gt;.&lt;BR&gt;&lt;BR&gt;Assista ao vídeo e veja como é fácil criar 
interatividade para seus objetos no SL.&lt;IMG 
style="CLEAR: none; BORDER-RIGHT: #ffffff 0px solid; PADDING-RIGHT: 0px; BORDER-TOP: #ffffff 0px solid; DISPLAY: inline; PADDING-LEFT: 0px; FLOAT: none; PADDING-BOTTOM: 0px; MARGIN: 0px 0px -3px; BORDER-LEFT: #ffffff 0px solid; PADDING-TOP: 0px; BORDER-BOTTOM: #ffffff 0px solid; POSITION: relative" 
src="http://content0.clipmarks.com/images/selection-right.gif" border=0 
name=Clipmarks_SelectionBounds clip-index="6"&gt;&lt;BR&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;&lt;/div&gt;</description><clipSource>http://mundolinden.blogspot.com/</clipSource><pubDate>Sat, 02 Aug 2008 20:42:18 GMT</pubDate></item><item><title>Virtual Worlds by Sector</title><link>http://clipmarks.com/clipmark/2FA7CF41-DCE3-4E50-ACED-2D21FA2CF4D1/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/sylectra/"&gt;sylectra&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  This chart made by KZERO Research shows where the dominant age ranges fall for each 3D virtual world. Oldest residents are in the center of the circle, where you see Second Life.  &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://www.kzero.co.uk/blog/wp-content/uploads/2008/07/virtual-worlds-radar001.jpg" title="http://www.kzero.co.uk/blog/wp-content/uploads/2008/07/virtual-worlds-radar001.jpg"&gt;www.kzero.co.uk&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/sylectra/512/67A497C6-6888-42D5-A6B4-C782A75D7E90.jpg" alt="http://www.kzero.co.uk/blog/wp-content/uploads/2008/07/virtual-worlds-radar001.jpg" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/second+life/" rel="tag"&gt;second life&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/virtual+worlds/" rel="tag"&gt;virtual worlds&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/internet/" rel="tag"&gt;internet&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/charts/" rel="tag"&gt;charts&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://www.kzero.co.uk/blog/wp-content/uploads/2008/07/virtual-worlds-radar001.jpg</clipSource><pubDate>Fri, 25 Jul 2008 19:31:54 GMT</pubDate></item><item><title>Virtual World Boundaries</title><link>http://clipmarks.com/clipmark/41AC3A3B-A91F-4C23-8CA3-360C3FD2F076/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/sylectra/"&gt;sylectra&lt;/a&gt;&lt;br&gt;&lt;b&gt;clipper's remarks:&lt;/b&gt;  Wikipedia entry on virtual worlds talks about perceived differences between real world and virtual worlds.  &lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://en.wikipedia.org/w/index.php?title=Virtual_world&amp;oldid=227491616" title="http://en.wikipedia.org/w/index.php?title=Virtual_world&amp;oldid=227491616"&gt;en.wikipedia.org&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;div style="text-align:left;"&gt;Virtual worlds are well-known as being fantasy spaces sealed off from the real world, but more careful analysis reveals that the boundaries between the real and virtual worlds is quite porous. Participants constantly arrive and depart from the world, carrying with them their unique set of behavioral assumptions and attitudes that cannot be disentangled from their interactions in the virtual world.&lt;SUP class="reference" id="cite_ref-7"&gt;&lt;A title="" href="#cite_note-7"&gt;[8]&lt;/A&gt;&lt;/SUP&gt;&lt;SUP class="noprint Inline-Template"&gt;&lt;SPAN title="The text in the vicinity of this tag needs clarification or removal of jargon since March 2008"&gt;[&lt;I&gt;&lt;A title="Wikipedia:Please clarify" href="http://en.wikipedia.org/wiki/Wikipedia:Please_clarify"&gt;clarify&lt;/A&gt;&lt;/I&gt;]&lt;/SPAN&gt;&lt;/SUP&gt; For example, in virtual worlds which bring together players from multiple cultural backgrounds, a participant in a virtual world brings their own cultural preconceptions about those other cultures across the boundary into the world while playing. The term &lt;A title="Magic Circle (synthetic worlds)" href="http://en.wikipedia.org/wiki/Magic_Circle_%28synthetic_worlds%29"&gt;magic circle&lt;/A&gt; has been used to describe the imaginary barrier between the virtual world and the real world. The fantasy environment of the virtual world is protected from the intrusion of real life by this magic circle, but practices such as the sale of virtual items and virtual currency for real life currency challenges this&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/virtual/" rel="tag"&gt;virtual&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/second+life/" rel="tag"&gt;second life&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/magic+circle/" rel="tag"&gt;magic circle&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/community/" rel="tag"&gt;community&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://en.wikipedia.org/w/index.php?title=Virtual_world&amp;oldid=227491616</clipSource><pubDate>Fri, 25 Jul 2008 19:30:06 GMT</pubDate></item><item><title>Awesome angel statue</title><link>http://clipmarks.com/clipmark/9748F668-FA02-492F-B07A-89E77A83B213/</link><description>&lt;b&gt;clipped by:&lt;/b&gt; &lt;a href="http://clipmarks.com/clipper/mvonallmen/"&gt;mvonallmen&lt;/a&gt;&lt;br&gt;&lt;div border="2" style="margin-top: 10px; border:#000000 1px solid;" width="90%"&gt;&lt;div style="background-color:"&gt;&lt;div align="center" width="100%" style="padding:4px;margin-bottom:4px;background-color:#666666;overflow:hidden;"&gt;&lt;span style="color:#FFFFFF;font-weight:bold;"&gt;Clip Source: &lt;a style="color:#FFFFFF;" href="http://squarejumper.com/anythingbutsquare/" title="http://squarejumper.com/anythingbutsquare/"&gt;squarejumper.com&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="padding: 10px;"&gt;&lt;img src="http://clipmarks.com/image_cache/mvonallmen/512/4965D3CC-00F1-4CC8-89A7-853310F4069B.jpg" alt="" /&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;br&gt;&lt;div style="margin-bottom: 40px;"&gt;Tags: &lt;a href="http://clipmarks.com/tags/angel/" rel="tag"&gt;angel&lt;/a&gt;, &lt;a href="http://clipmarks.com/tags/second+life/" rel="tag"&gt;second life&lt;/a&gt;&lt;/div&gt;</description><clipSource>http://squarejumper.com/anythingbutsquare/</clipSource><pubDate>Mon, 21 Jul 2008 00:10:58 GMT</pubDate></item></channel></rss>